AI Insights · Timothy · July 2024
Top 5 Slime Games in Luxembourg: Q2 2024 Performance
Discover the performance of the top slime games in Luxembourg during Q2 2024, with insights into downloads, revenue, and active user trends.
During the second quarter of 2024, the top slime games on a unified platform in Luxembourg exhibited varied performance in terms of downloads, revenue, and weekly active users. Here’s a detailed look at how each app fared:
Super Slime - Black Hole Game from Supercent, Inc. showed a declining trend in revenue, starting at approximately $19 in the first week of April and dropping to $6 by the end of May. Downloads fluctuated, peaking at 84 in early April and dipping to 25 in early June. Weekly active users saw a gradual decline from 325 in the first week of April to 239 by the end of June.
Bruno - My Super Slime Pet from Dramaton LTD had a relatively stable performance in terms of weekly active users, with numbers ranging from 187 to 217 throughout the quarter. Downloads were modest, peaking at 36 in late April but generally hovering around 10-26 downloads per week.
Fluid Simulation by Pavel Dobryakov had minimal activity, with downloads never exceeding single digits in any given week. The app had no reported revenue or active user data during this period.
Slime Simulator Time :ASMR DIY from Tap2Fun Limited Partnership also recorded low download numbers, peaking at 7 in the second week of April. The app did not generate any revenue or active user data during Q2 2024.
World of Slime Simulator Games from Solid Apps INC saw a significant increase in revenue from $1 in early April to around $47 by the end of June. However, download numbers remained low, with a peak of just 4 in early May and no downloads recorded in the latter part of the quarter.
These insights are derived from Sensor Tower data. For more detailed analytics and trends, visit Sensor Tower's platform.